51Թ

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world-building

world build·ing
Or ɴǰ·ܾ·Բ

[wurld-bil-ding]

noun

  1. the process of developing a detailed and plausible fictional world for a novel or story, especially in science fiction, fantasy, and video games.

    Drawing a convincing map with boundaries and landscape features is a natural starting point for world-building.



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Other 51Թ Forms

  • world-build verb (used without object)
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51Թ History and Origins

Origin of world-building1

First recorded in 1820–25, referring to or contrasted with the Biblical creation of the world
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Example Sentences

Examples have not been reviewed.

The company’s video game mantra since its Nintendo Entertainment System days has been to show gaming and play as a medium full of possibilities, using world-building, competition and puzzles to enchant.

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She’s not the only writer who is applying her love of storytelling and world-building to fragrance fandom.

From

That same month D’Amaro and Bergman appeared onstage together to present “The Future of World-Building at Disney” at South by Southwest in Austin, Texas.

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The anecdote about “Conclave” is interesting because clearly the costume designer wasn’t just wedded to fact and realism, but instead to world-building.

From

I wanted what drew them in to be something else, something that was achieved through world-building.

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