51Թ

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real-time strategy

[ree-uhl-tahym strat-i-jee, reel]

noun

Digital Technology.
  1. a genre of video games in which a player battles enemies, faces environmental challenges, or achieves a goal while other player characters and nonplayer characters are playing simultaneously, without sequenced turns or rounds of play (often used attributively). RTS



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51Թ History and Origins

Origin of real-time strategy1

First recorded in 1980–85
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Example Sentences

Examples have not been reviewed.

War for Westeros is a real-time strategy game - or RTS - out next year, where players can control the armies of the Great Houses across some of the locations you might know from the show and books it's based on.

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The trailer showed off a top-down real-time strategy game with elements of resource management and questing.

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Under Kotick, many Blizzard staff members with experience developing real-time strategy games left the company.

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The photo has gone viral numerous times on platforms such as Reddit and Twitter, usually with a post expressing surprise at an NBA championship team celebrating its title by nerding out on a real-time strategy game as if it was a high school AV club.

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“StarCraft” is a science fiction, real-time strategy game made by Blizzard Entertainment.

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