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real-time strategy
[ree-uhl-tahym strat-i-jee, reel]
noun
a genre of video games in which a player battles enemies, faces environmental challenges, or achieves a goal while other player characters and nonplayer characters are playing simultaneously, without sequenced turns or rounds of play (often used attributively). RTS
51Թ History and Origins
Origin of real-time strategy1
Example Sentences
War for Westeros is a real-time strategy game - or RTS - out next year, where players can control the armies of the Great Houses across some of the locations you might know from the show and books it's based on.
The trailer showed off a top-down real-time strategy game with elements of resource management and questing.
Under Kotick, many Blizzard staff members with experience developing real-time strategy games left the company.
The photo has gone viral numerous times on platforms such as Reddit and Twitter, usually with a post expressing surprise at an NBA championship team celebrating its title by nerding out on a real-time strategy game as if it was a high school AV club.
“StarCraft” is a science fiction, real-time strategy game made by Blizzard Entertainment.
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